Games
Hollandia
Hollandia is a unique action adventure game set in Dutch folklore! It is the graduation project of me and 4 others. I was responsible for the environmental artwork. As you can see in the trailer below, Hollandia makes use of a lot of layers in the background, sometimes over 20! It was a real hassle to get al these layers to fit in the game, but I’m really proud of the result. Please view the trailer to see the game in action!
Awards: Dutch Game Award 2009 for Best Student Game
Please visit the Hollandia site for more information, screenshots and artwork: http://www.hollandiagame.com
Adam’s Venture
My concept art was used for Adam’s Venture; an adventure game set in a gigantic system of tombs and caves. The game was made with the Unreal 3 engine and has been released recently. In the trailer below you I’ve concepted the crystal light puzzle and the music puzzle blocks.
Spider
This is a gameplay video from our game “Spider” which shows the four levels and how you play the game. I was responsible for the level design, visual (background) design, and the animation. We build this game with four people in a 8 week period. It has had some very positive reviews on various indiegame sites.
You can download the game here!
Luminessence
Luminessence is a game that is all about light. You play a girl named Aster, who travels trough a dark cave with a lantern. She will need to gather more and more light to overcome the difficult puzzles that the cave holds! We created this tech demo in a month. Since it’s not a finished game we only have a video. I worked on the character, her animations, the cave and game design.
Animations
Two animations I’ve made. They are quite old, but still fun to watch. The first one I did with my brothers. I’m glad they helped me, because they had to lay on the ground for an entire day!
Immoral Kombat:
Robogolfer